
Derick Stralen
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Posted - 2006.11.23 03:22:00 -
[1]
Edited by: Derick Stralen on 23/11/2006 03:26:35
Originally by: Bartholomeus Crane The problem isn't with Caldari I-Win buttons, it is, instead, with the broken implementation of drones and with their coming extra vulnerability in Kali. I hope we can keep Caldari bashing out of this thread.
Drones are the only weapon system that can be permanently disabled in a fight. No turret or missile has this disadvantage.
This is made worse by the fact that the main advantage of drones, the ability to retreat them from the fight, is buggily implemented, making taking advantage of this a dangerous proposal.
Furthermore, a buggy implementation of the way T2 BPOs are distributed means that the cost of the T2 drones is exorbitatantly high when compared to other weapon system (a T2 Hammerhead costing more then some frigates!), so if a drone is lost, this is quite a financial blow to the user, similar to losing a T2 turret or missile launcher.
With the longer fights in Kali, targeting and popping drones will become a viable strategy. Just check what happened in the long engagement in the last tournament. This wasn't so much the case before because of the short engagement times.
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Most of these remedies are simply bugs that haven't been addressed (for years!) and bork drone specialists and to a certain extend the Gallente race. The drone fix some months ago was a good start but not nearly enough.
Some love for the drones is long overdue.
Boy.. Where do I start? I want to use drones as a primary weapon.
For the other weapons you have small, medium, large, and captial. Drones do the same thing, almost. Except for the fact drones are broken, you have small, medium, heavy, and fighters. On the carrier they ARE the primary weapon. On smaller ships you also have that.
Some ships have greater room for drones, and lack the weapon bonuses that most ships have. For these ships the drones play the larger role. However, as previously stated, thier application and implementation in the game is flawed.
Now, I can not speak from personal experience. I am just getting into being a droner. I am speaking on what I read of others experiences, and the little that I do have.
Mostly my issue is - I want to be a droner. Isn't that what EVE is supposed to be about? But- There is a problem. I'm at the point where I'm ready to start skilling for drones, even with thier current limitations. But with Revelations comming, the next major version of the game, and the possibility that drones won't be fixed, I am really concerned.
Bring in to the picture how much I pay to play this. It costs me $$$ to play this.
This is not to say any of the effort in Revelatons isn't appreciated. I am REALLY looking forward to the Gag/Fleet changes. The HP increase has me excited. Scanning improvments have really been needed. But so do drones!
From what Ive read some problems have existed for years! Drones are a major part of the game. Just like Turrets, Missiles, EW, and all the other nuances that mke it fun and variety.
Please address these thingsin Revelations. This is where most of your efforts have been. When else would you, after having had years, finally fix these things?
I want to do drones. More principally, I want the assurance that if I go into a field, I don't enter into it only to find 2-3 months later the field I enetered into is bugged to heck. And most of all, I don't want to wait several more yars forit to be addressed.
DEVs, I beg you, please give sincere, %100 attention to this. Becuase, for the time it will take me to train what I have to train, I would like results.
Ths isn't a post on specifics, becuase those are just a means to an end. This is a post requesting action. I've seen devs more involved in other threads, and this one seem on the low end of the totem pole for some reason. When we can at least get you to decide to take action, I'm faithful that the specifics will be worked out. |